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Minimal dungeon rpg walkthrough
Minimal dungeon rpg walkthrough













minimal dungeon rpg walkthrough

Instead, you will want to go to the next step of this roadmap and do that first.

#Minimal dungeon rpg walkthrough series

Once you reach this part, while you can speak to Compa to go through a series of story events, do not speak to Chrome yet. This particular point is chosen as this is when the event for nasu wo Tabeta opens up, which is fairly annoying to get and quite out of the way. See It wasn't necessary? for the location of this dictionary.

minimal dungeon rpg walkthrough

You should also make sure to get the seventh dictionary as it is missable and comes shortly before the point where you need to worry about the last missable event. See Sleepwalking for info on Noire's event and Watch from a brightly lit room, okay? for info on Vert's event. Along the way, you will want to keep in mind Noire's and Vert's special events, which are both missable. Step 1: Play the Game Up To Unlocking Compa's House: At this stage, you will want to play through the story until you reach the point where you unlock Compa's House as a safe zone in Planeptune. There are also other miscellaneous tasks around and a bit of a grind, but none of it is too difficult, especially thanks to a room that first shows up around the halfway point and becomes freely accessible towards the end of the game which has several high-EXP and easy-to-kill enemies within it. There is also no New Game+, so if another run is needed to clean up missing events, you will have to play through the game and level up all over again, which makes it a pain to clean up. There is also a missable story event right towards the end, though it would be hard to miss it unless you're going out of your way to sequence break the game. This makes it quite different from any Neptunia game to come before it, which is quite a feat in a series that has over a dozen games.Īs far as the plat, much like previous spinoffs, there is not much to worry about here and the plat is quite short, though there are three missable events, one towards the beginning and two around the halfway point, that need to be kept in mind while playing as well as one missable collectable that can be gotten shortly before the last missable event opens up. It is also entirely in 2D, with everything being drawn. Introduction: Super Neptunia RPG, or Brave Neptune as it is called in Japan, is an RPG with light platforming elements within the dungeons as well as a battle system that takes after Valkyrie Profile. Number of missable trophies: 5 ( nasu wo Tabeta, Chrome-tan hya hya, Sleepwalking, Watch from a brightly lit room, okay?, It wasn't necessary?).Approximate amount of time to platinum: 20-25 hours (Estimated Time to Platinum Poll).Estimated trophy difficulty: 2/10 (Platinum Difficulty Rating Poll).















Minimal dungeon rpg walkthrough